![]() Fivetropolis, with its soaring skyscrapers, used to be where artisans made cards, but it has been turned into the Queen’s war machine. Amid the ruins, a Las Vegas-like destination has emerged. Fourburg was once the site of a chivalrous city, but the Queen has reduced it to rubble. Threedom is in the middle of a three-sided civil war among noble siblings, each of whom suspect the others of regicide. Two-Town is helmed by a mayor who leads a constituency full of split personalities. Even, left, and Dicey explore the realms of “Lost in Random.” (Electronic Arts) That takes her to other locales in Random each place has its own culture and problems as the Queen has tyrannized the kingdom. After a particularly strange dream, she’s visited by a strange ghost, and while pursuing an apparition that she believes is connected to Odd, she embarks on a quest to see her sibling. She ends up in Sixtopia with the Queen and is whisked away.Ī year later, Even still misses Odd and has dreams about her. ![]() This is where the campaign begins as Even’s sibling turns 12 and by evil Queen’s law, Odd has to roll the one true dice to figure out where in the six realms she would go. It begins with two sisters - Odd and Even - who live in Onecroft, one of the lowest slums of the Kingdom of Random. It’s a title that transports players to a surreal but somehow logical dark fairy tale world. ![]() ![]() For creative director Olov Redmalm, a distinct vision grew out of that inkling, but what’s remarkable is how the team at Zoink Games managed to focus their ideas through the prism of that concept and create a captivating adventure. A girl, some dice and a board game world - those seemingly incidental images came together in a painting, and from that image, the idea of “Lost in Random” sprouted. ![]()
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